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An input device that allows the user to control a character or machine in a computer program. They look similar to the control device you would find on an arcade game. For example, a joystick allows an individual to move an object in a game; such as navigating a plane in a flight simulator. The picture shows the Logitech Freedom 2.4, an example of a Joystick.
Also see: Game terms, Game port, Input device, Paddle, Yoke
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